New Post: Unable to discover the devices
Hello,I was trying to test to NFC in windows phone 8 emulator. I have opened two instances of emulators with 2 different resolutions. But Proximity Tapper tool is unable to find those instances. If i...
View ArticleNew Post: Unable to discover the devices
How did you build the code? I tried building it and got an exe. Should i setup a windows phone project and try building it? Can you share me your experience on building a win 8 phone project?
View ArticleNew Post: Tap Emulator and Windows Phone 8 devicd
Is it possible to Tap a real device? I'm trying to tap to a Nokia Lumia 620. I introduce the IP of the phone, but connection fails.
View ArticleNew Post: Tap Emulator and Windows Phone 8 devicd
Only emulators can be tapped with. The reason is that the tapper tool relies on a simulator device driver to be installed in the phone image, and only the emulator has this special device driver. Real...
View ArticleNew Post: Unable to discover the devices
I'd recommend installing the "ClickOnce" package that's already compiled for you, it'll install automatically without a need to build the EXE yourself. A few things to be sure of: The tapper tool must...
View ArticleNew Post: Unable to Send File
Hi, I have using the Proximity Tapper but I am unable to send a file from the UI to the emulators I am using. Typically I want to send say a photo from the send file option. But it gives a System...
View ArticleNew Post: Unable to Send File
NFC is a very low-bandwidth transport, generally for practicality you'd want to only send less than ~10kb across the link and there are limits enforced by the drivers that prevent sending more than...
View ArticleNew Post: Null terminator "/0" appeneded to message
When I am composing a message using the "Send Unicode String Message" option, a null terminator is appended to the end of the string. This is giving me unexpected behavior in the program that receives...
View ArticleNew Post: Unicode message is UTF-16
The Windows.Networking.Proximity APIs are built for UTF8 strings. For example, ProximityMessage.DataAsString can only be used for UTF8 strings. In order to use messages received from Proximity Tapper,...
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